Now the event loop grows up - it dispatches on the status byte to handle channel messages, meta events, and SysEx alike, and stops at end-of-track. Today you parse a whole real track body into its event list.
Parse a full track body, dispatching channel, meta, and SysEx events and stopping at end-of-track.
Everything from the last two chapters converges here. The loop reads a delta-time,
then looks at the next byte to decide what kind of event follows: 0xFF is a
meta event, 0xF0 a SysEx, and anything else is a channel event handled
with running status. Meta and SysEx never participate in running status, so seeing
one clears any remembered status. When the meta event is end-of-track, the loop
stops.
This is a genuine integration step, so it may take a little longer than a single feature lesson - but it introduces no new decoding, only the dispatch that routes each byte to the parser you already wrote. The reward is real: a whole track body, tempo and notes and terminator together, becomes one ordered list of timed events. With that, the remaining lessons stop looking at bytes entirely and start turning events into music - absolute time, notes, and tempo.
// dispatch on the byte where a status is expectedswitch {case b == 0xFF: // meta event (may be end-of-track -> break)case b == 0xF0: // system exclusivedefault: // channel event, honoring running status}